Although these games are not all literature and language focused, they can make cross-curricular connections. New games will be added as they are discovered.
Build Your Own Modrian – Create art in the style of Piet Mondrian.
Gestalt Images – Match a Gestalt style image with the correct photograph.
Jackson Pollock Design – Create your own Jackson Pollock art based on his design elements.
Picasso Head – Create your own art using a database of Picasso design elements.
Business Simulation Games – Elementary school games for learning how to run a business or handle personal finances. Links to games are contained in this article.
Gamestar Mechanic – Kids (target grades 4-8) learn to make their own games. Publish your own games, get feedback from players, and play the games of others.
Language Arts & Literature
I-play Literature Games – Literature games that can be downloaded and played offline. Pay by the item or site subscription.
Learning About Literature – A category on the Vocabulary.co.il site that contains simple games related to popular literature, i.e. Harry Potter, Gulliver’s Travels, etc.
Literature Games for Kids – A category on the Learning Games for Kids site. Games relate to popular literature, i.e. Huckleberry Finn, To Kill a Mockingbird, The Black Stallion, etc.
Lord of the Flies Game – The game introduces some analytical aspects of this Nobel Prize winning book and challenges the reader’s memory.
Zoodles Literature Games – Introduces fiction, non-fiction, and drama. There are also games for toddlers to eight year olds focusing on cognitive development, creative development, life skills, math, reading, science, and social studies.
Dragon Box – App that teaches Algebra that is extremely popular.
Cookie – Primary focused simple game site for math, science, puzzle, fun and language development.
Free Rice – For each question that’s answered correctly, ten grains of rice are donated to someone in need in the 3rd World. It’s meant to socially inform and provide food to those in need. There are questions for a variety of subjects: Humanities, English, Math, Chemistry, Language, Geography, Science, and American Test Preparation.
Citizen Science – Player travels back in time to determine what caused the lake pollution in the present and to determine how to improve it in the future. Social factors that lead to environmental harm are explored.
EteRNA – Problem-solving game focused on folding RNA molecules.
Folding@Home – RS3’s project that helps cancer research just by running on your computer or PS3 at home.
Garbage Dreams – This role playing game challenges the player to create a recycling system with limited starting resources. You have one goat, one factory, and eight months to get started.
Malaria Spotting – Learn to spot the malaria parasite through this simple game.
The History of Biology – An interactive, online science scavenger hunt where students experience the history of biology, through the people and the impact their discoveries had on, and continues to have on, our culture, society, politics, economics, and ethics. (description from ‘About’ page)
Treasure of Bell Island – Android tablet only game that is an immersive environment that involves several critical literacies which is focused on evidence-based medicine.
3rd World Farmer – A simulation for being a 3rd world farmer to demonstrate the challenges that they face.
A Closed World – As a LGBT player, you must navigate a forest full of demons who stop and try and force their beliefs on you. Use your words and logic to find your beloved.
Elude – This simple game is symbolic of the cycle of depression and how to prevent it. The player tries to achieve an elevated state by moving higher into the tree tops; when the character falls to the depths of the earth, the depressive state is illustrated.
Evoke – An online simulation for high school students to make big decisions about the world.
Fate of the World – The world is headed for disaster and you must problem-solve to deal with natural disasters and growning global population. There are different scenarios to play to explore problems that we could face in the future.
Humanities Games – A teacher’s list of games that relate to the Humanities.
Inside the Haiti Earthquake – Simulation based on the documentary footage and real-life decision scenarios. The player takes on the role of survivor, journalist or aid worker.
Karma Tycoon – This simulation game is all about achieving good karma. The player must help people to increase the karma meter. There is some money for the character to start, but s/he must get grants and earn money to keep his/her philanthopic work going.
Letters in the Trunk – Learn about the men and women who settled in the Canadian West by exploring the train station and viewing original documents and artifacts.
On the Ground Reporter: Darfur – The player is a reporter in a hostile environment where s/he must determine the truth. During game play the player is exposed to the harsh realities of conflicts like the one that’s ended in Darfur.
September 12th: A Toy World – This simulation is focused on making decisions in reaction to terrorism to show that the “War on Terrorism” is destined for failure as everytime there’s killings, more terrorists emerge.
Spent – Simulates becoming unemployed and down to your last $1000. What decisions will you make and how will those decisions impact your future?
Sweatshop – The player starts as a sweat shop manager overseeing a poor condition sweat shop with crying and injured children. Make choices to make the work environment a better place or to make more money.
The Civic Mirror – An online environment simulation game to actively engage students in learning about government, law, economics, or citizenship. Students become citizens actively involved in the making of their society. They must collaborate as they make critical decisions and learn about government.
The History Game Canada – Play as the English or the Hurons, walk through Canada’s History, or change it.
WeTopia – Create a joy-filled virtual environment. When you reach 100% joy currency, you can donate it as money to real causes.
Whyville – A constructivist learning environment that involves creativity and social interaction (for primary or lower junior level).
World Without Oil – Simulates the first eight months of a world oil crisis to learn what it would be like to live without oil. The game ended June 1, 2007, but the ficticious personal accounts are still accessible; the players collaborated to determine solutions to the problem which could become a reality.
Zap Dramatic – Online simulation social negotiation games for entertainment and life skills development.